Reality is broken : why games make us better and how they can change the world / Jane McGonigal.
Material type:
- 9781594202858
- 1594202850
- 306.4/87
Item type | Current library | Home library | Collection | Shelving location | Call number | Copy number | Status | Date due | Barcode |
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Biblioteca Juan Bosch | Biblioteca Juan Bosch | Ciencias Sociales | Ciencias Sociales (3er. Piso) | GV 1469.17 M478r 2011 (Browse shelf(Opens below)) | 1 | Available | 00000111048 |
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GV 1445 M399a 1958 The art of chess / | GV 1451 F495b 1941 Basic chess endings / | GV 1469.17 B162e 2013 eGods : faith versus fantasy in computer gaming / | GV 1469.17 M478r 2011 Reality is broken : why games make us better and how they can change the world / | GV 1469.17 P365v 2010 Videogiochi e cultura della simulazione : la nascita dell'homo game / | GV 1469.27 B162w 2010 The Warcraft civilization : social science in a virtual world / | GV 1469.3 B675n 2010 Newsgames : journalism at play / |
Includes bibliographical references (p. [364]-378) and index.
Why games make us happy -- Reinventing reality -- How very big games can change the world.
Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.
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