Understanding video games : the essential introduction / by Simon Egenfeldt-Nielsen, Jonas Heide Smith, and Susana Pajares Tosca.
Material type:
- 9781138849815 (hardback)
- 9781138849822 (pbk.)
- 794.8
Contents:
1. Studying Video Games 2. The Game Industry 3. What is a Game? 4. History 5. Video Game Aesthetics 6. Video Games in Culture 7. Narrative 8. Serious Games-When Entertainment Is Not Enough 9. Video Games and Risks
Item type | Current library | Home library | Collection | Shelving location | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|---|---|
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Biblioteca Juan Bosch | Biblioteca Juan Bosch | Ciencias Sociales | Ciencias Sociales (3er. Piso) | GV 1469.3 E29u 2015 (Browse shelf(Opens below)) | 1 | Available | 00000114844 |
Includes bibliographical references and index.
1. Studying Video Games 2. The Game Industry 3. What is a Game? 4. History 5. Video Game Aesthetics 6. Video Games in Culture 7. Narrative 8. Serious Games-When Entertainment Is Not Enough 9. Video Games and Risks
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