Amazon cover image
Image from Amazon.com

Structures of participation in digital culture / ed. by Joe Karaganis.

Contributor(s): Material type: TextTextPublication details: New York : Social Science Research Council, c2007.Description: 284 p. : bill. ; 26 cmISBN:
  • 9780979077227
  • 0979077222
Subject(s): DDC classification:
  • 303.48/33
LOC classification:
  • T 58.5 S927 2007
Online resources:
Contents:
Presentation / Joe Karaganis -- The past and the Internet / Geoffrey C. Bowker -- History, memory, place, and technology: Plato's Phaedrus online / Gregory Crane -- Other networks: media urbanism and the culture of the copy in South Asia / Ravi Sundaram -- Pirate infrastructures / Brian Larkin -- Technologies of the childhood imagination: Yu-Gi-Oh!, media mixes, and everyday cultural production / Mizuko Ito -- Pushing the borders: player participation and game culture / T.L. Taylor -- None of this is real: identity and participation in Friendster / danah boyd -- Notes on contagious media / Jonah Peretti -- Picturing the public / Warren Sack -- Toward participatory expertise / Shay David -- Game engines as open networks / Robert F. Nideffer -- The Diablo pogrom / Doug Thomas -- Disciplining markets in the digital age / Joe Karaganis -- Price discrimination and the shape of the digital commodity / Tarleton Gillespie -- The ecology of control: filters, digital rights management, and trusted computing / Joe Karaganis
Tags from this library: No tags from this library for this title. Log in to add tags.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Item type Current library Home library Collection Shelving location Call number Copy number Status Date due Barcode
Libro Libro Biblioteca Juan Bosch Biblioteca Juan Bosch Colección de Tecnología Humanidades (4to. Piso) T 58.5 S927 2007 (Browse shelf(Opens below)) 1 Available 00000078400

Includes bibliographical references.

Presentation / Joe Karaganis -- The past and the Internet / Geoffrey C. Bowker -- History, memory, place, and technology: Plato's Phaedrus online / Gregory Crane -- Other networks: media urbanism and the culture of the copy in South Asia / Ravi Sundaram -- Pirate infrastructures / Brian Larkin -- Technologies of the childhood imagination: Yu-Gi-Oh!, media mixes, and everyday cultural production / Mizuko Ito -- Pushing the borders: player participation and game culture / T.L. Taylor -- None of this is real: identity and participation in Friendster / danah boyd -- Notes on contagious media / Jonah Peretti -- Picturing the public / Warren Sack -- Toward participatory expertise / Shay David -- Game engines as open networks / Robert F. Nideffer -- The Diablo pogrom / Doug Thomas -- Disciplining markets in the digital age / Joe Karaganis -- Price discrimination and the shape of the digital commodity / Tarleton Gillespie -- The ecology of control: filters, digital rights management, and trusted computing / Joe Karaganis

There are no comments on this title.

to post a comment.