Teaching literacy in the digital age : inspiration for all levels and literacies / edited by Mark Gura. - EUGENE, OREGON : International Society for Technology in Education, 2014. - xviii, 236 p. : ill. ; 24 cm

Includes bibliographical references and index.

For; and; About ISTE; About the Editor; Contents; Preface; Introduction; Authentic Activities; Standards for Language Arts and Technology; Chapter Descriptions; Section I; The Digital-Age Booktalker; The Need to Reach All Students; Digital Book Trailers Entice Others to Read; Using Animoto to Create Student Book Trailers; Standards Addressed; Conclusion; Sample Booktalkers; References; Creating Online Animations to Pitch Original Short Stories; Animation to Sell Their Stories; Assessment and Standards Addressed; Conclusion: The Impact of Visual Literacy; The 20-Shot Short Story; Background. Tech EquipmentImplementation; Assessment; Standards Addressed; Conclusion; Digital Movie Projects Foster Literacy Growth Across the Curriculum; Moviemaking: Now an Accessible Classroom Activity; Organizing and Contextualizing for Successful Classroom Moviemaking; Planning, Writing, and Preparing; Storyboarding and Scriptwriting; Rehearsing, Shooting, and Publishing; Standards Addressed; Do-It-Yourself Digital 3D Storytelling; Background; Keys to Project Success; Procedures; }; Assessment and Standards Addressed; Concluding Thoughts; References; Section II. Online Literature Circles, Quick Writes, and MorePutting the Idea to Work; Literacy Applications; Literature Circles and More; Assessment and Standards Addressed; Conclusion; Resources; Honoring Student Voice Through Blogging; Background; Beginning Our Blogging Journey; How to Set Up Blogs; Beyond the Basics; Reflections on the Project; Assessment and Standards Addressed; Section III; Graphic Novel-Style Writing Projects; Why Graphic Novels?; Tools and Techniques; Microsoft Word; A Wide Variety of Applications; A Unique Platform for Improving Writing Skills; Standards Addressed; Conclusion. Interactive FictionIF = Excitement and Motivation for Reading and Writing; Learning with Interactive Fiction; Resources Required; Implementation; From Reader to Writer; Student Population; Student Work Sample; Assessment and Standards Addressed; Further Reading; Language Learning between the Panels; A Tale of Two Comics; Technology; Shakespeare, Comics, and Performance; ELL and Special Needs; Assessment and Standards Addressed; Conclusion; References; Section IV; Building Literacy Radiolab-Style; Background of Practice; Setting Things Up; Writing, Recording, and Editing. Assessment and Standards AddressedConclusion: Learning from the NPR Radiolab Model; References; Crafting an Argumentative Essay with Evernote; Mrs. Smith's Digital Writing Workshop; The Context for Writing with the Common Core State Standards; Beginning the Research Process with Evernote; Capturing Sources, Documenting the Process; In the Field, Capturing Other Sources; Pulling Her Research Together; Assessment and Standards Addressed; References; Enhancing the Argument; Background; Teaching and Learning Persuasive Writing through Blogging; Managing Online Conversations; Assessment.

9781564843395 (pbk.)


Language arts--Computer-assisted instruction.
Language arts--Computer network resources.
Language arts--Audio-visual aids.
Computers and literacy.
Educational technology.

LB 1576.7 / T253 2014

372.6