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_beng
_cBJBSDDR
041 _aeng
042 _apcc
043 _an-us---
050 1 4 _aQA 76.17
_bR211p 2018
082 0 0 _a004.0973
_223
100 1 _aRankin, Joy Lisi
_d1976-
245 1 2 _aA people's history of computing in the United States /
_cJoy Lisi Rankin.
260 _aCambridge, Massachusetts :
_bHarvard University Press,
_c2018.
300 _a325 Pages :
_billustrations ;
_c25 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
504 _aIncludes bibliographical references (pages 294-310) and index.
505 0 _aIntroduction: People computing (not the Silicon Valley mythology) -- When students taught the computer -- Making a macho computing culture -- Back to BASICS -- The promise of computing utilities and the proliferation of networks -- How the Oregon Trail began in Minnesota -- Plato builds a plasma screen -- Plato's Republic (or, the other arpanet) -- Epilogue: From personal computing to personal computers.
520 _aDoes Silicon Valley deserve the credit it gets for digital creativity and social media? Joy Lisi Rankin questions this triumphalism by revisiting a pre-PC world where schools were not the last stop for mature consumer technologies but flourishing sites of innovative collaboration. A People's History of Computing in the United States reveals a forgotten time when students taught computers, rather than the other way around, and visionaries dreamed of networked access for all. The invention of the personal computer undoubtedly liberated users from corporate mainframes and brought computing into homes. But throughout the 1960s and 1970s a diverse group of teachers and students working together on academic computing systems conducted many of the activities we now recognize as personal and social computing. Their networks were centered in New Hampshire, Minnesota, and Illinois, but they connected far-flung users. Rankin draws on detailed records to explore how users exchanged messages, programmed music and poems, fostered communities, and developed computer games, including The Oregon Trail. No less than the male inventors, garage hobbyists, and eccentric billionaires of Palo Alto, these unsung pioneers helped shape our digital world. By imagining computing as an interactive commons, the early denizens of the digital realm seeded today's debate about whether the internet should be a public utility and laid the groundwork for national and international debates over net neutrality. Rankin offers a radical precedent for a more democratic digital culture, and new models for the next generation of activists, educators, coders, and makers.--
_cProvided by publisher
650 0 _aComputer systems
_zUnited States
_xHistory
650 4 _aSistemas informáticos
_zEstados Unidos
_xHistoria
_ySiglo 20
_929822
650 0 _aComputer networks
_zUnited States
_xHistory
_y20th century.
650 4 _aRedes de computadoras
_zEstados Unidos
_xHistoria
_ySiglo 20
_929824
650 0 _aInformation commons
_zUnited States
_xHistory
_y20th century.
942 _2lcc
_cBK