000 03074cam a2200397 i 4500
999 _c88255
_d88255
003 BJBSDDR
005 20230410132820.0
007 ta
008 170613s2017 mau b 000 0 eng
020 _a9780262037297 (hardcover : alk. paper)
020 _a9780262536134 (paperback)
040 _aDLC
_beng
_cDLC
041 _aspa
042 _apcc
050 0 0 _aLB 1590.5
_bR434l 2017
082 0 0 _a370.15/7
_223
100 1 _aResnick, Mitchel,
_eauthor.
245 1 0 _aLifelong kindergarten :
_bcultivating creativity through projects, passion, peers, and play /
_cMitchel Resnick ; with a foreword by Sir Ken Robinson.
264 1 _aCambridge, Massachusetts :
_bMIT Press,
_c2017.
300 _ax, 191 p. ;
_c21 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references.
505 0 _aCreative learning -- Projects -- Passion -- Peers -- Play -- Creative society.
520 _aHow lessons from kindergarten can help everyone develop the creative thinking skills needed to thrive in today's society.In kindergartens these days, children spend more time with math worksheets and phonics flashcards than building blocks and finger paint. Kindergarten is becoming more like the rest of school. In Lifelong Kindergarten, learning expert Mitchel Resnick argues for exactly the opposite: the rest of school (even the rest of life) should be more like kindergarten. To thrive in today's fast-changing world, people of all ages must learn to think and act creatively -- and the best way to do that is by focusing more on imagining, creating, playing, sharing, and reflecting, just as children do in traditional kindergartens.Drawing on experiences from more than thirty years at MIT's Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before
650 0 _aCreative ability
_xStudy and teaching.
650 0 _aCritical thinking
_xStudy and teaching.
650 0 _aMaker movement in education.
650 0 _aTechnology
_xStudy and teaching.
650 0 _aLEGO Mindstorms toys.
650 0 _aScratch (Computer program language)
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2lcc
_cBK