100 videogames / James Newman & Iain Simons
Material type:
- 9781844571611 (hbk)
- 1844571610
- 1844571629
- 9781844571628 (pbk)
- 794.81
Contents:
Summary: Videogames are one of the most culturally, socially and economically significant media forms. This guide provides a map of the most important games since the 1960s. It is aimed at both novices and acolytes alike as it journeys through the interesting, innovative and entertaining titles of videogames.
Incluye referencias bibliograficas (p. [251]-252) e indice.
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GV 1469.3 H847 2019 How to play video games / | GV 1469.3 K14v 2020 Virtual cities : an atlas & exploration of video game cities / | GV 1469.3 L666v 1997 Los videojuegos, un fenómeno de masas : qué impacto produce sobre la infancia y la juventud la industria más próspera del sistema audiovisual / | GV 1469.3 N551o 2007 100 videogames / | GV 1469.3 O58 2010 1001 video games : you must play before you die / | GV 1469.3 S774v 2011 Video games and learning : teaching and participatory culture in the digital age / | GV 1469.3 T823p 2011 Philosophie des jeux video / |
Incluye referencias bibliograficas (p. [251]-252) e indice.
Videogames are one of the most culturally, socially and economically significant media forms. This guide provides a map of the most important games since the 1960s. It is aimed at both novices and acolytes alike as it journeys through the interesting, innovative and entertaining titles of videogames.
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